Test of the Maestro
In order to become a maestro, you must pass the Test of Maestro. Lockrin of the Iron Gate who administers the test says that you must obtain and bring back recommendations from three other elders. Will you indeed be able to obtain recommendations from the three Dwarven elders who are known to have very high standards?
One-off: the reward is given once. If you are levelling in this zone anyway, it is worth collecting what it needs along the way and closing it.
Reward
Starts at — Dwarven Village.
- Mark of Maestro(Mark of Maestro)
Expx 750 000
SPx 75 000
Personal Blessed Scroll of Resurrection
Healing Potionx 35-55
Soulshot (D-Grade)x 1 350-1 650
Blessed Spiritshot (D-Grade)x 675-825
Greater Haste Potion
Greater Swift Attack Potion
Greater Magic Haste Potion
CP Potionx 10-20
Greater Healing Potionx 10-20
Proof of Loyalty
Story

It has been a long time since a Dwarf has come to take the Maestro test. Youngsters these days do not appreciate the benefits of hard work... You are a notable exception, my ambitious young friend.
Actually,it is far too easy to become a Maestro these days. In the days of my youth the test was so intense that the stress would often cause physical disfigurement! Many ended up looking like Elves! These days you only need to get Recommendations from the 3 Elders...
So would you like to take the test?
Well, then, you should first meet with the elders in this building.
Take this Dimension Diamond. You can trade it to the village gatekeeper for something special that may help you on your journey.
Quest steps

Lockirin explains that if you wish to become a Maestro, you must obtain the recommendations of three elders.
Collect: Recommendation of Balanki × 1, Recommendation of Filaur × 1, Recommendation of Arin × 1

You've collected all three elders' recommendations. Return to Lockirin of the Iron Gate.
Who to kill
| Lvl | Monster |
|---|---|
| 25 | Giant Mist Leech |
| 30 | Stinger Wasp |
| 34 | Marsh Spider |
| 32 | King Bugbear quest monster |
| 37 | Evil Eye Lord Quest Monster |
Where the targets are
Where to look
| Location |
|---|
| Cruma Marshlands |
